Walkthrough
Tip1: Regardless of the module content and one’s knowledge on the matter, always bear in mind that you need to know as much information as possible about your participants and their specific life contexts/situations in other to make a worthwile and succesful training. Also note that the presented material and design should not be seen as set in stone. On the contrary, please feel free to adapt the content/legth/activities in accordance with the real needs assesed with you group of participants in order to achieve higher effectiveness.
DAY 1
40′ – SESSION 1: INTRODUCTION
7′ | Start with welcome note, brief introduction of yourself (and your co-trainer), host and program. Then do the swift presentation of objectives and content of the training, expected outcomes and the agenda to cover that day as presented in INTRODUCTION TO MODULE (ppt-1). |
10′ | Ask particiants to briefly present themself and write their names on crape tape, and place the name on their chests. |
10′ | Play the icebreaker BINGO (Ins-1/HO-1) that will facilitate the process of getting to know each other and prepare the group to working together in the next days. |
10′ | Continue introduction session with activity devoted to defining expectations of the module. The last slide in your input will introduce the topic of expectations & fears participants have from attending the training. Follow the 2 TREE OF EXPECTATION (Ins-2) for this part of the session. You may find out that someone is afraid of talking in public. Have this in mind when compiling the rules, i.e. say that everyone one is uncomfortable about sharing some thoughts he/she may be excused. |
3′ | Now carry out task OUR RULES (Ins-3) and ask everybody to agree on the rules that will be followed during this training. |
50′ – SESSION 2: JOINT CONCEPTUALIZATION
20′ | Second trainer opens introduction slide (ppt-2). The session starts with instructions on Team Architect game that will assist the participants discover stages of team forming, differences between a group and a team, and understanding team characteristics as explained under TEAM ARCHITECT (Ins-4). |
30′ | Now sum up the activity outputs by characteristics of teams and groups by using the input presented under and provided in the framework of Tutorial-1 ON TEAM&TEAMWORK (ppt-2). Also make sure all the participants have project material GROUP-TEAM COMPARISON (HO-2). |
110′ – SESSION 2: JOINT CONCEPTUALIZATION (CONTINUATION)
55′ | We start the session with introduction slide in INDIVIDUAL VS. TEAMWORK (ppt-3). The session is devoted to learning on advantages (and some disadvantages) stemming from the working on a team. You may draw the participants into this topic by using story telling method to present them with the well-known story of tortoise and hair in order to grab their attention and line of thinking In using this method try to have active participation of the audit – do not just reveal what happens if…but try to ask them for predicting scenarios following the STORY-TELLING (Ins-5 & HO-3). |
30′ | Move on into the Tutorial-1 following the slides prepared in INDIVIDUAL VS. TEAMWORK (ppt-3). |
23′ | Finish the session in a positive, stimulating atmosphere that would make participants think about learning points in so far through INDIVIDUAL REFLECTION (Ins-6). |
5′ | Play the game I LIKE ABOUT PERSON NEXT TO ME (Ins-7) to end the session in a good mood. |
2′ | End the session with practical information about lunch and time when again to meet at the training venue. |
130′ – SESSION 3: TEAM ROLES
10′ | Open introduction slide in BELBIN TEAM ROLES (ppt-4). Following the lunch break participants should be put in active state once again by another energizer. We suggest to play BALL TOSS BRAINSTORING (Ins-8) for this purpose. |
30′ | After warm up game, we continue with Tutorial-2 BELBIN TEAM ROLES that is devoted to discovering Belbin and his world famous team roles theory. Prior to using slides in BELBIN TEAM ROLES (ppt-4) in covering each of the aspects under this tutorial, try to involve participants– asks them first what do they think are different roles team member could play in reaching a common goal, etc. |
50′ | Following your input, give out the BELBIN TEST (Ins-19, HO-4). Ask the participants to fill in their answers as honestly as they can and return the test to you for scoring check so that everyone knows which is her/his role on a team according to Belbin. To know where they belong, open ppt-7 and present different team roles. |
15′ | After you have results for all participants do a quick GROUP REFLEXION (Ins-9) |
25′ | Use the rest of the available time to give individual comments on positive and negative aspects each role bring on a team as per Tutorial-2 and BELBIN TEAM ROLES (HO-5) & TO DO (NOT) LIST (HO-6) that the second trainer should help distributing to the participants. |
30′ – CLOSING SESSION DAY 1
10′ | In your closing session ask for a volunteer willing to sum up the day behind you for the group. Assist the participant volunteer as needed. Then briefly introduce what is ahead of the team on tomorrow’s session. |
10′ | First impression on the training module is gathered by asking the participants to take active part in its evaluation WHAT I GOT FROM TODAY (Ins-10). |
10′ | Before you break for the day, make sure participants leave the room in good mood. For doing this you may use the YES, LETS! (Ins-11). |
DAY 2
30′ – MORNING INTRODUCTION
10′ | Start the day with summing up of what was covered the day before, present the agenda of the day in front of you (ask 2 volunteers to do this part while you assist them as necessary). |
10′ | Second training day should start with another energizer. This could be NAME&ACTION SYMBOL (Ins-12). |
10′ | Then make sure your evaluation from the day before is easily seen (put on the FC) by all particants and reflect on the comments given together. You may ask them if they would change anything in the approach, content, trainer attitude, materials, etc. and try to address their need if possible. Tip: If there are major differences in opinion, use this situation to kick off the next topic: conflicts and resolutions in teams. |
75′ – SESSION 4: TEAM CONFLICT
35′ | Open introduction slide CONFLICTS & RESOLUTIONS (ppt-5). Theoretical framework for the session is presented under Tutorial-3 ON CONFLICTS&RESOLUTIONS AND TEAMBUILDING. Go through the presentation and theoretical framework on team conflicts. |
30′ | When introducing types of conflict a you tube video on the matter is suggested to be used available at: Youtube video #1. Ask the participants what they have learnt from the video. Ask them also about their relevant experience on the matter throughout the session. |
10′ | Before the break, play the TELEPHONE (Ins-13) game. |
80’ – SESSION 5: CONFLICT RESOLUTION
40′ | Open introduction slide CONFLICTS & RESOLUTIONS (ppt-5). Theoretical framework for the session is presented under Tutorial-3 ON CONFLICTS&RESOLUTIONS AND TEAMBUILDING. Go through the presentation and theoretical framework on conflict resolution. |
30′ | When introducing different conflict resolution strategies you may want to use an educational video available to be seen online at the following link: Youtube video #2. Do not forget to ask participants about their relevant experience on the matter throughout the session. |
10′ | Before the lunch break, play the BOOM (Ins-14) game. |
150’ – SESSION 6: TEAMBUILDERS – LET’S MAKE STRONG TEAMS!
10′ | Following the lunch break the next segment will be focused on testing the participants knowledge and understanding on the concepts introduced during the training. In order to bring the participants back to work mindset, use an effective energizer THUNDERSTORM (Ins-18). |
20′ | The following 20’ or so should be devoted to the final input on motivation and teambuilding theory as per Tutorial-3 and TEAMBUILDING (ppt-6). |
20′ | After Maslow’s theory of needs, define your own needs at your (dream) job, explain what your professional motivation is. |
90′ | In order to measure overall participants knowledge and abilities, simulation game is introduced as a final activity under this session and the module lasting for approximately 90’ including the discussion part. This is the MOON LANDING (Ins-15/HO-7) activity. |
10′ | Discuss the game and how did participants felt as team members. |
30’ – CLOSING SESSION
10′ | Use the wrap up part of the session not only to discuss what has been said and done for the past 2 days, but to talk a bit with the participants on its use in the future. Go back to the very begging in order to reflect the expectations and fears tree. Were they met and/or overcome? Why/why not? |
10′ | Ending the training in debate may be a good way for people to remember it! Use the next 10 minutes to provoke participants to work together through TEAM DEBATE (Ins-16). |
7′ | End the training with formal evaluation using the sheet provided in the materials EVALUATION QUESTIONNAIRE (HO-8). |
3′ | End the training with farewell game MY GOOD NEIGHBOUR (Ins-17). |